| Like many fencers, I approach any mention of | | | | the parry system would be like. The earlier |
| "fencing!" in a game or movie with trepidation. I'm | | | | opponents are like your U rated fencers - they |
| mainly looking at how "they" are going to screw | | | | wind up and you know exactly where they are |
| things up and totally misrepresent fencing as a | | | | going to strike. Parries are executed as traditional |
| sport. | | | | sabre guards - 3, 4, and 5 will do just fine. |
| One of the most featured games in pre-launch | | | | When you make a successful block, the attacker |
| was the "fencing" game in Wii Sport Resort. I saw | | | | is "stunned" for a second which gives you the |
| the videos from E3 and the promotional stuff and | | | | time to make your riposte. As you make |
| just had to try it. After my really bad experience | | | | successful hits to your opponent, they are driven |
| with Clone Wars: Jedi Duals, the bar was set | | | | back until they fall off of the mat, to fall |
| pretty low. | | | | American Gladiators style into the pool below. |
| The Asian influence is apparent in the game. The | | | | My kids (4 and 6) enjoy just having another |
| Wii menu calls the game "swordfighting" and not | | | | version of "lightsabre fighting" and wail away at |
| "fencing". Score +1 (for not trying to call it | | | | their opponents. I'm enjoying setting up |
| something it's not.) | | | | parry-riposte combos and testing out various |
| When you set up for the game, you're put on a | | | | tactics. (By the way, you can thrust and hit in this |
| circular platform above the water (think | | | | game.) |
| dimensions of a wrestling mat) and are equipped | | | | The lack of footwork control is a drawback, but it |
| with your "sword", which resembles a kendo | | | | really does simplify the gameplay. (I would prefer |
| shinai, head guard, and chest guard. | | | | some sort of way to dodge or get out of |
| The motions are simple. You hold the Wiimote | | | | distance similar to Punch Out.) |
| vertically and swing it to swing your sword. Pulling | | | | Fun Games Unlocked after Duals |
| the trigger (B button) activates blocks so you can | | | | The other sword fighting games are a cutting |
| move the wiimote to parry oncoming attacks | | | | challenge and then "running the gauntlet". Do the |
| from your opponent. Though the on screen | | | | cutting challenge once to unlock the 3rd game, |
| tutorial suggests holding the wiimote with two | | | | where you are the typical kung-fu hero fighting |
| hands (like you would do in kendo), I used one | | | | through the horde of bad guys until you reach the |
| hand. (Made it easier to emulate actual sabre | | | | "big boss" (who really isn't that great either). |
| fencing techniques than trying to remember any | | | | I've only played that game once, but it was a lot |
| kendo.) | | | | of fun having my Mii run across a rope bridge |
| I wanted to see what you could do with the | | | | cutting through 20 opponents in just a few |
| game, so instead of just swinging away and | | | | seconds! |
| wailing on my opponent, I held back to see what | | | | |