| Like many fencers, I approach any mention of | | | | would be like. The earlier opponents are like your U |
| "fencing!" in a game or movie with trepidation. I'm mainly | | | | rated fencers - they wind up and you know exactly |
| looking at how "they" are going to screw things up and | | | | where they are going to strike. Parries are executed |
| totally misrepresent fencing as a sport. | | | | as traditional sabre guards - 3, 4, and 5 will do just fine. |
| One of the most featured games in pre-launch was | | | | When you make a successful block, the attacker is |
| the "fencing" game in Wii Sport Resort. I saw the | | | | "stunned" for a second which gives you the time to |
| videos from E3 and the promotional stuff and just had | | | | make your riposte. As you make successful hits to |
| to try it. After my really bad experience with Clone | | | | your opponent, they are driven back until they fall off |
| Wars: Jedi Duals, the bar was set pretty low. | | | | of the mat, to fall American Gladiators style into the |
| The Asian influence is apparent in the game. The Wii | | | | pool below. |
| menu calls the game "swordfighting" and not "fencing". | | | | My kids (4 and 6) enjoy just having another version of |
| Score +1 (for not trying to call it something it's not.) | | | | "lightsabre fighting" and wail away at their opponents. |
| When you set up for the game, you're put on a | | | | I'm enjoying setting up parry-riposte combos and |
| circular platform above the water (think dimensions of | | | | testing out various tactics. (By the way, you can thrust |
| a wrestling mat) and are equipped with your "sword", | | | | and hit in this game.) |
| which resembles a kendo shinai, head guard, and chest | | | | The lack of footwork control is a drawback, but it |
| guard. | | | | really does simplify the gameplay. (I would prefer some |
| The motions are simple. You hold the Wiimote | | | | sort of way to dodge or get out of distance similar to |
| vertically and swing it to swing your sword. Pulling the | | | | Punch Out.) |
| trigger (B button) activates blocks so you can move | | | | Fun Games Unlocked after Duals |
| the wiimote to parry oncoming attacks from your | | | | The other sword fighting games are a cutting |
| opponent. Though the on screen tutorial suggests | | | | challenge and then "running the gauntlet". Do the cutting |
| holding the wiimote with two hands (like you would do | | | | challenge once to unlock the 3rd game, where you are |
| in kendo), I used one hand. (Made it easier to emulate | | | | the typical kung-fu hero fighting through the horde of |
| actual sabre fencing techniques than trying to | | | | bad guys until you reach the "big boss" (who really isn't |
| remember any kendo.) | | | | that great either). |
| I wanted to see what you could do with the game, so | | | | I've only played that game once, but it was a lot of fun |
| instead of just swinging away and wailing on my | | | | having my Mii run across a rope bridge cutting through |
| opponent, I held back to see what the parry system | | | | 20 opponents in just a few seconds! |